In-Game Map Editor | Projects, Zones & Permissions
Create and manage map edits directly in-game with a project-based workflow, zone permissions, organized object folders, and draggable UI panels built for active server teams.
Turn map editing into a live in-game workflow.
This resource gives your server a complete mapping environment that works directly inside FiveM. Build map changes inside structured projects, organize assets with folders, control editing access through zones and permissions, and let your team work inside an interface they can arrange to fit their screen.
Whether you’re building interiors, event spaces, custom compounds, job areas, or seasonal server changes, the system keeps map work organized and easy to manage from creation to activation.
In-game map editing workflow
Project system for organizing map changes
Toggle projects on or off at any time
Editable permission zones
Higher permission roles can create and manage zones
Assign zones to individual players
Assign zones to player groups
Folder system for object organization
Draggable UI boxes for customizable layout
Searchable object placement workflow
Persistent saved edits
Built for live server use
RP servers with mapping teams
Community servers running events or seasonal content
Servers that want controlled building access
Teams managing multiple map concepts at once